If you ask a room of developers what mobile device features are missing from the web, push notifications are always high on the list.
Push notifications allow your users to opt-in to timely updates from sites they love and allow you to effectively re-engage them with customized, engaging content.
As of Chrome version 42, the Push API and Notification API are available to developers.
The Push API in Chrome relies on a few different pieces of technology, including Web App Manifests and Service Workers. In this post we’ll look at each of these technologies, but only the bare minimum to get push messaging up and running. To get a better understanding of some of the other features of manifests and the offline capabilities of service workers, please check out the links above.
We will also look at what will be added to the API in future versions of Chrome, and finally we’ll have an FAQ.
Things to Know Up Front
- A simple code example can be found on the GoogleChrome Samples Repo.
- When I refer to ‘payload’ in this article, I am talking about data that comes with a push message, i.e. data you send to a device from your server.
- When I refer to ‘notification data’,
I am referring to the data attribute on the Notification class in JavaScript. Notification
data is a way to store information with a notification that you can retrieve in the
notificationclick
event, for example. - Looking for a demo? Check out https://simple-push-demo.appspot.com.
- There is a new standard which defines the API you’d use to send a push message to your users, although it’s not fully formed yet but you can learn more here. In this article I cover how to get things working with GCM only, as soon as the standard the Web Push Protocol is fully formed an another browser supports Push, I’ll update this doc & the sample.
Now that’s out of the way…
Implementing Push Messaging for Chrome
This section describes each step you need to complete in order to support push messaging in your web app.
Register a Service Worker
There is a dependency of having a service worker to implement push messages for the web. The reason for this is that when a push message is received, the browser can start up a service worker, which runs in the background without a page being open, and dispatch an event so that you can decide how to handle that push message.
Below is an example of how you register a service worker in your web app. When the registration has completed successfully we call initialiseState(), which we’ll cover shortly.
var isPushEnabled = false;
…
window.addEventListener('load', function() {
var pushButton = document.querySelector('.js-push-button');
pushButton.addEventListener('click', function() {
if (isPushEnabled) {
unsubscribe();
} else {
subscribe();
}
});
// Check that service workers are supported, if so, progressively
// enhance and add push messaging support, otherwise continue without it.
if ('serviceWorker' in navigator) {
navigator.serviceWorker.register('/service-worker.js')
.then(initialiseState);
} else {
console.warn('Service workers aren\'t supported in this browser.');
}
});
The button click handler subscribes or unsubscribes the user to push messages. isPushEnabled is a global variable which simply tracks whether push messaging is currently subscribed or not. These will be referenced throughout the code snippets.
We then check that service workers are supported before registering the service-worker.js
file which has the logic for handling a push message. Here we
are simply telling the browser that this JavaScript file is the service worker
for your site.
Set Up the Initial State
Once the service worker is registered, we need to set up our UI’s state.
Users will expect a simple UI to enable or disable push messages for your site, and they’ll expect it to keep up to date with any changes that occur. In other words, if they enable push messages for your site, then leave and come back a week later, your UI should show that push messages are already enabled.
You can find some UX guidelines in this doc, in this article we’ll be focusing on the technical aspects.
At this point you may be thinking there are only two states to deal with, enabled or disabled. There are however some other states surrounding notifications which you need to take into account.
There are a number of things we need to check before we enable our button, and if everything is supported, we can enable our UI and set the initial state to indicate whether push messaging is subscribed or not.
Since the majority of these checks result in our UI being disabled, you should set the initial state to disabled. This also avoids any confusion should there be an issue with your page’s JavaScript, for example the JS file can’t be downloaded or the user has disabled JavaScript.
<button class="js-push-button" disabled>
Enable Push Messages
</button>
With this initial state, we can perform the checks outlined above in an initialiseState() method, i.e. after our service worker is registered.
// Once the service worker is registered set the initial state
function initialiseState() {
// Are Notifications supported in the service worker?
if (!('showNotification' in ServiceWorkerRegistration.prototype)) {
console.warn('Notifications aren\'t supported.');
return;
}
// Check the current Notification permission.
// If its denied, it's a permanent block until the
// user changes the permission
if (Notification.permission === 'denied') {
console.warn('The user has blocked notifications.');
return;
}
// Check if push messaging is supported
if (!('PushManager' in window)) {
console.warn('Push messaging isn\'t supported.');
return;
}
// We need the service worker registration to check for a subscription
navigator.serviceWorker.ready.then(function(serviceWorkerRegistration) {
// Do we already have a push message subscription?
serviceWorkerRegistration.pushManager.getSubscription()
.then(function(subscription) {
// Enable any UI which subscribes / unsubscribes from
// push messages.
var pushButton = document.querySelector('.js-push-button');
pushButton.disabled = false;
if (!subscription) {
// We aren't subscribed to push, so set UI
// to allow the user to enable push
return;
}
// Keep your server in sync with the latest subscriptionId
sendSubscriptionToServer(subscription);
// Set your UI to show they have subscribed for
// push messages
pushButton.textContent = 'Disable Push Messages';
isPushEnabled = true;
})
.catch(function(err) {
console.warn('Error during getSubscription()', err);
});
});
}
A brief overview of these steps:
- We check that showNotification is available in the ServiceWorkerRegistration prototype. Without it we won’t be able to show a notification from our service worker when a push message is received.
- We check what the current Notification.permission is to ensure it’s not “denied”. A denied permission means that you can’t show notifications until the user manually changes the permission in the browser.
- To check if push messaging is supported we check that PushManager is available in the window object.
- Finally, we used pushManager.getSubscription() to check whether we already have a subscription or not. If we do, we send the subscription details to our server to ensure we have the right information and set our UI to indicate that push messaging is already enabled or not. We’ll look at what details exist in the subscription object later in this article.
We wait until navigator.serviceWorker.ready is resolved to check for a subscription and to enable the push button because it’s only after the service worker is active that you can actually subscribe to push messages.
The next step is to handle when the user wants to enable push messages, but before we can do this, we need to set up a Google Developer Console project and add some parameters to our manifest to use Google Cloud Messaging (GCM).
Make a Project on the Google Developer Console
Chrome uses GCM to handle the sending and delivery of push messages, however, to use the GCM restful API, you need to set up a project on the Google Developer Console. Follow the instructions in the getting started guide, making sure you enable both “Google Cloud Messaging for Android” and “Google Cloud Messaging for Chrome”, and make a note of the project number and API key as you’ll need to use them later on.
This step is specific to Chrome since it relies on GCM’s restful API to send push messages. The end goal is for Chrome and GCM to support the Web Push Protocol. Other browsers are free to use any push service and these will hopefully implement the web push protocol, meaning there will only ever be one API standard you need to implement on your server.
Below are screenshots highlighting where the project number and API keys are.
The project number will be used in the Web App Manifest (see the next section) as the gcm_sender_id parameter, and the Public API Key will be needed on your server when you use GCM’s restful API.
Add a Web App Manifest
For push on Chrome, we need to add a manifest file and add the gcm_sender_id parameter, otherwise the push subscription will fail. These parameters are only required by Chrome to use GCM, other browsers won’t require a web app manifest.
The gcm_sender_id (i.e. the project number) is used by Chrome when establishing a subscription with GCM. This means that GCM can link a specific subscription to a corresponding project number and this can be matched with the corresponding public API key. This ensures that your server is permitted to send messages to the client web app by validating these three pieces of information against the IP Addresses whitelisted in the project you set up on console.developers.google.com.
In Chrome version 42 a gcm_user_visible_only parameter is
required to indicate that you promise to show a notification
whenever you receive a push. In Chrome version 44 and above,
this parameter is moved to the subscribe()
method as
a parameter you pass in, userVisibleOnly. Once Chrome version
44 is stable gcm_user_visible_only
will no longer be required.
Below is a super-simple manifest file:
{
"name": "Push Demo",
"short_name": "Push Demo",
"icons": [{
"src": "images/icon-192x192.png",
"sizes": "192x192",
"type": "image/png"
}],
"start_url": "/index.html?homescreen=1",
"display": "standalone",
"gcm_sender_id": "123456789012",
"gcm_user_visible_only": true
}
You’ll need to swap out the gcm_sender_id with your project number from the Google Developer Console mentioned in the previous step.
Once you have saved your manifest file in your project (manifest.json is a good name), reference it from your HTML with the following tag in the head of your page.
<link rel="manifest" href="manifest.json">
If you don’t add a web manifest with these parameters you’ll get an exception when you attempt to subscribe the user to push messages, with the error “Registration failed - no sender id provided” or “Registration failed - permission denied”.
Subscribe to Push Messaging
To subscribe, we have to call the subscribe()
method on the
PushManager object,
which you access through the
ServiceWorkerRegistration
object.
This method takes an object to define options. You’ll need to pass in a {userVisibleOnly: true} option to inform the browser that you intend to always show a notification. At the moment there is no support for sending a push message without showing a notification.
Calling the subscribe()
method will result in the browser asking the user
to give your origin permission to send push notifications.
Without this permission, you will not be able to successfully
subscribe.
If the promise returned by the subscribe() method resolves, you’ll be given a PushSubscription object which will contain an endpoint.
The following code subscribes the user for push messaging:
function subscribe() {
// Disable the button so it can't be changed while
// we process the permission request
var pushButton = document.querySelector('.js-push-button');
pushButton.disabled = true;
navigator.serviceWorker.ready.then(function(serviceWorkerRegistration) {
serviceWorkerRegistration.pushManager.subscribe({userVisibleOnly: true})
.then(function(subscription) {
// The subscription was successful
isPushEnabled = true;
pushButton.textContent = 'Disable Push Messages';
pushButton.disabled = false;
// TODO: Send the subscription subscription.endpoint
// to your server and save it to send a push message
// at a later date
return sendSubscriptionToServer(subscription);
})
.catch(function(e) {
if (Notification.permission === 'denied') {
// The user denied the notification permission which
// means we failed to subscribe and the user will need
// to manually change the notification permission to
// subscribe to push messages
window.Demo.debug.log('Permission for Notifications was denied');
pushButton.disabled = true;
} else {
// A problem occurred with the subscription, this can
// often be down to an issue or lack of the gcm_sender_id
// and / or gcm_user_visible_only
window.Demo.debug.log('Unable to subscribe to push.', e);
pushButton.disabled = false;
pushButton.textContent = 'Enable Push Messages';
}
});
});
}
It’s in the sendSubscriptionToServer(subscription)
method that you would want to
send the subscription.endpoint
to your server to use later on.
There are some steps that you need to do support older versions of Chrome until Chrome 44 is stable.
Supporting Pre-Chrome 44 Push
When push was first implemented in Chrome 42, the spec also defined a subscriptionId, which Chrome used to pass a GCM ID to the web app. The spec has since changed and removed subscriptionId, so in Chrome 44 the subscriptionId is appended to the endpoint object with a ‘/’ inbetween, but is still accessible in Chrome 44 legacy reasons. In Chrome 45, the subscriptionId will be completely removed.
What this means is that in Chrome 42 and 43, you need add the subscriptionId to the end of the PushSubscription.endpoint, meaning your server will have one set of logic. You can do the following to send the same endpoint to your server:
// This method handles the removal of subscriptionId
// in Chrome 44 by concatenating the subscription Id
// to the subscription endpoint
function endpointWorkaround(pushSubscription) {
// Make sure we only mess with GCM
if (pushSubscription.endpoint.indexOf('https://android.googleapis.com/gcm/send') !== 0) {
return pushSubscription.endpoint;
}
var mergedEndpoint = pushSubscription.endpoint;
// Chrome 42 + 43 will not have the subscriptionId attached
// to the endpoint.
if (pushSubscription.subscriptionId &&
pushSubscription.endpoint.indexOf(pushSubscription.subscriptionId) === -1) {
// Handle version 42 where you have separate subId and Endpoint
mergedEndpoint = pushSubscription.endpoint + '/' +
pushSubscription.subscriptionId;
}
return mergedEndpoint;
}
The above will only be needed until Chrome 44 becomes stable, at which point you can use just the endpoint.
At this point your web app is almost ready to receive a push message, however nothing will happen until we add a push event listener to our service worker file.
Service Worker Push Event Listener
When a push message is received (we’ll talk more about how to send a push message from your server in the next section), a push event will be dispatched in your service worker, at which point you’ll need to display a notification.
self.addEventListener('push', function(event) {
console.log('Received a push message', event);
var title = 'Yay a message.';
var body = 'We have received a push message.';
var icon = '/images/icon-192x192.png';
var tag = 'simple-push-demo-notification-tag';
event.waitUntil(
self.registration.showNotification(title, {
body: body,
icon: icon,
tag: tag
})
);
});
This code registers a push event listener and displays a notification with a predefined title, body text, icon and a notification tag.
One subtlety to highlight with this example is the event.waitUntil() method. This method takes a promise and extends the lifetime of an event handler until the promise is settled; In this case, until the promise returned from showNotification() is resolved.
The notification tag identifies unique notifications. If we sent two push messages to the same device, with a short delay between them, and displayed a notification with the same tag for both, the browser will display the first notification and replace it with the second notification when the second push message is received.
If you want to show multiple notifications at once then use a different tag, or no tag at all.
We’ll look at a more complete example of showing a notification later on in this post. For now, let’s keep things simple and see if sending a push message shows this notification.
Sending a Push Message
We’ve subscribed to push messages and our service worker is ready to show a notification, so it’s time to send a push message through GCM.
Since Chrome is the only browser who has implemented push messaging at the moment and it uses GCM to handle push messaging, we’re going to look at how to use the GCM API at a high level. For other browsers and hopefully Chrome in the future, you will interact with the the push service as defined by the Web Push Protocol spec. However this standard is still in flux.
To use GCM, there are some great docs on what you need to do to send a push message.
The key aspects of their API are:
- You need to send an Authorization header with a value of
key=<YOUR_PUBLIC_API_KEY>, where
<YOUR_PUBLIC_API_KEY> is the API key from the
Google Developer Console.
- The public API key is used by GCM to find the appropriate project number, match it with the subscriptionId’s project number, which you are trying to send a message too and finally ensure that the server’s IP address is whitelisted for that project.
- An appropriate Content-Type header of application/json or application/x-www-form-urlencoded;charset=UTF-8 depending on whether you send the data as JSON or form data.
- An array of registration_ids - these are ID’s, which you can extract from the PushSubscription.endpoint you would have sent to your server.
To give you an idea of how to extract the registration_id from the endpoint on your server, here is some example Python code:
endpoint = self.request.get("endpoint")
if endpoint.startswith('https://android.googleapis.com/gcm/send') :
headers = {
'Content-Type': 'application/x-www-form-urlencoded;charset=UTF-8',
'Authorization': 'key=AIzaSyBBh4ddPa96rQQNxqiq_qQj7sq1JdsNQUQ'
}
endpointParts = endpoint.split('/')
registrationId = endpointParts[len(endpointParts) - 1]
endpoint = 'https://android.googleapis.com/gcm/send'
form_fields = {
"registration_id": registrationId
}
form_data = urllib.urlencode(form_fields)
result = urlfetch.fetch(url=endpoint,
payload=form_data,
method=urlfetch.POST,
headers=headers)
Essentially what we do here is if the endpoint is to GCM (starts with the android.googleapis.com url), we split the endpoint at forward slashes. We then use the last element from the resulting array as the registration ID.
Please do check out the docs about how to send push messages from your server, but for a quick sanity check of your service worker you can use cURL to send a push message to your browser (as long as you whitelisted your IP address for your local machine on the Google Developer Console).
Swap out the <YOUR_PUBLIC_API_KEY> and <YOUR_REGISTRATION_ID> in this cURL command, run it from a terminal and you should see a glorious notification:
curl --header "Authorization: key=<YOUR_PUBLIC_API_KEY>" --header
"Content-Type: application/json" https://android.googleapis.com/gcm/send -d
"{\"registration_ids\":[\"<YOUR_REGISTRATION_ID>\"]}"
When developing your backend logic, remember that the Authorization header and format of the POST body are specific to the GCM endpoint, so detect when the endpoint is GCM and conditionally add the header and format the POST body.
A downside to the current implementation of the Push API in Chrome is that you can’t send a payload with a push message. Nope, nothing. The reason for this is that in a future implementation, payload will have to be encrypted on your server before it’s sent to a push messaging endpoint. This way the endpoint, whatever push provider it is, will not be able to easily view the content of the push payload. This also protects against other vulnerabilities like poor validation of HTTPS certificates and man-in-the-middle attacks between your server and the push provider. However, this encryption isn’t supported yet, so in the meantime you’ll need to perform a fetch request to get information needed to populate a notification.
A More Complete Push Event Example
The notification we’ve seen so far is pretty basic and as far as samples go, it’s pretty poor at covering a real world use case.
Realistically, most people will want to get some information from their server before displaying the notification. This may be data to populate the notification title and message with something specific, or going a step further and caching some pages or data so that when the user clicks on the notification, everything is immediately available when the browser is opened—even if the network isn’t available at that time.
In the following code we fetch some data from an API, convert the response to an object and use it to populate our notification.
self.addEventListener('push', function(event) {
// Since there is no payload data with the first version
// of push messages, we'll grab some data from
// an API and use it to populate a notification
event.waitUntil(
fetch(SOME_API_ENDPOINT).then(function(response) {
if (response.status !== 200) {
// Either show a message to the user explaining the error
// or enter a generic message and handle the
// onnotificationclick event to direct the user to a web page
console.log('Looks like there was a problem. Status Code: ' + response.status);
throw new Error();
}
// Examine the text in the response
return response.json().then(function(data) {
if (data.error || !data.notification) {
console.error('The API returned an error.', data.error);
throw new Error();
}
var title = data.notification.title;
var message = data.notification.message;
var icon = data.notification.icon;
var notificationTag = data.notification.tag;
return self.registration.showNotification(title, {
body: message,
icon: icon,
tag: notificationTag
});
});
}).catch(function(err) {
console.error('Unable to retrieve data', err);
var title = 'An error occurred';
var message = 'We were unable to get the information for this push message';
var icon = URL_TO_DEFAULT_ICON;
var notificationTag = 'notification-error';
return self.registration.showNotification(title, {
body: message,
icon: icon,
tag: notificationTag
});
})
);
});
It’s worth, once again, highlighting that the event.waitUntil() takes a promise which results in the promise returned by showNotification(), follow the return statements inside the fetch request’s promise. The reason we do thiat is that our event listener won’t terminate the serviceworker until the asynchronous fetch() call is complete, and the notification is shown.
You’ll notice that we show a notification even when there is an error, if we don’t, Chrome will show it’s own generic notification.
Opening a URL when the User Clicks a Notification
When the user clicks a notification, a notificationclick event is dispatched in your service worker. Within your handler, you can take appropriate action, like focusing a tab or opening a window with a particular URL:
self.addEventListener('notificationclick', function(event) {
console.log('On notification click: ', event.notification.tag);
// Android doesn't close the notification when you click on it
// See: http://crbug.com/463146
event.notification.close();
// This looks to see if the current window is already open and
// focuses if it is
event.waitUntil(
clients.matchAll({
type: "window"
})
.then(function(clientList) {
for (var i = 0; i < clientList.length; i++) {
var client = clientList[i];
if (client.url == '/' && 'focus' in client)
return client.focus();
}
if (clients.openWindow) {
return clients.openWindow('/');
}
})
);
});
This example opens the browser to the root of the site’s origin, by focusing an existing same-origin tab if one exists, otherwise opening a new one.
There are two parts of today’s implementation of Notifications which require some unpleasant work arounds:
- There is was no easy way to stash data with a notification in Chrome 42 (i.e. what URL to open when a particular notification is clicked). In Chrome 44 the data attribute was implemented. Until Chrome 44 is in stable, you’ll need to handle both cases or assume Notification.data isn’t supported.
- In Chrome 42 you could only open a URL which is on the same origin as your service worker, this was changed in Chrome 43 so that you could open any URL.
Don’t worry, there are ways to overcome these issues for Chrome 42 and 43.
To get around not being able to tie data to your notification, you can use IndexedDB to save a URL for a particular notification tag, this way you can look it up in the notificationclick event and open the window to that particular URL.
An alternative approach (albeit somewhat unconventional) would be to use a fragment identifier on the end of your icon URL. This way it won’t affect the image’s cachability while giving you access to a short URL. (H/T to Casey at Roost for this idea.)
You can feature detect if Notification.data is supported with the following code:
if (Notification.prototype.hasOwnProperty('data')) {
// Data is supported :)
} else {
// No data here, time to use something else :(
}
The simplest way to overcome the issue of only being able to open URLs on the same origin in Chrome 42, is to have a page on your domain which performs a redirect.
Unsubscribe a User’s Device
You’ve subscribed a user’s device and they’re receiving push messages, but how can you unsubscribe them?
The main things required to unsubscribe a users device is to call the unsubscribe() method on the PushSubscription object and to remove the PushSubscription data from your servers (just so you aren’t sending push messages which you know won’t be received).
The code below does exactly this:
function unsubscribe() {
var pushButton = document.querySelector('.js-push-button');
pushButton.disabled = true;
navigator.serviceWorker.ready.then(function(serviceWorkerRegistration) {
// To unsubscribe from push messaging, you need get the
// subscription object, which you can call unsubscribe() on.
serviceWorkerRegistration.pushManager.getSubscription().then(
function(pushSubscription) {
// Check we have a subscription to unsubscribe
if (!pushSubscription) {
// No subscription object, so set the state
// to allow the user to subscribe to push
isPushEnabled = false;
pushButton.disabled = false;
pushButton.textContent = 'Enable Push Messages';
return;
}
// TODO: Make a request to your server to remove
// the users data from your data store so you
// don't attempt to send them push messages anymore
// We have a subscription, so call unsubscribe on it
pushSubscription.unsubscribe().then(function(successful) {
pushButton.disabled = false;
pushButton.textContent = 'Enable Push Messages';
isPushEnabled = false;
}).catch(function(e) {
// We failed to unsubscribe, this can lead to
// an unusual state, so may be best to remove
// the users data from your data store and
// inform the user that you have done so
console.log('Unsubscription error: ', e);
pushButton.disabled = false;
pushButton.textContent = 'Enable Push Messages';
});
}).catch(function(e) {
console.error('Error thrown while unsubscribing from push messaging.', e);
});
});
}
Keeping the Subscription Up to Date
Subscriptions may get out of sync between GCM and your server. Make sure your server parses the response body of the GCM API’s send POST, looking for error:NotRegistered and canonical_id results, as explained in the GCM documentation.
Subscriptions may also get out of sync between the service worker and your server. For example, after subscribing/unsubscribing successfully, a flaky network connection may prevent you from updating your server; or a user might revoke notifications permission, which triggers an automatic unsubscribe. Handle such cases by checking the result of serviceWorkerRegistration.pushManager.getSubscription() periodically (e.g. on page load) and synchronizing it with the server. You may also wish to re-subscribe automatically if you no longer have a subscription and Notification.permission == ‘granted’.
In sendSubscriptionToServer() you will need to consider how you handle failed network requests when updating the PushSubscription data. One solution is to track the state of the endpoint in a cookie to determine whether your server needs the latest details or not.
All of the above steps results in a full implementation of push messaging on the web in Chrome.
How to Debug Your Web App
While implementing push messages, bugs will live in one of two places: your page or your service worker.
Bugs in the page can be debugged using DevTools. To debug service worker issues, you have two options:
- Go to chrome://inspect > Service workers. This view doesn’t provide much information other than the currently running service workers.
- Go to chrome://serviceworker-internals and from here you can view the state of service workers, and see errors, if there are any. This page is temporary until DevTools has a similar feature set.
One of the best tips I can give to anyone who is new to service workers is make use of the checkbox called “Open DevTools window and pause JavaScript execution on Service Worker startup for debugging.” on chrome://serviceworker-internals. This checkbox will add a breakpoint at the start of your service worker and pause execution, this allows you to resume or step through your service worker script and see if you hit any problems.
If there seems to be an issue between GCM and your service worker’s push event, then there isn’t much you can do to debug the problem since there is no way for you to see whether Chrome received anything. The key thing to ensure is that the response from GCM is successful when your server makes an API call. It’ll look something like:
{"multicast_id":1234567890,"success":1,"failure":0,"canonical_ids":0,"results":[{"message_id":"0:1234567890"}]}
Notice the "success": 1
response. If you see a failure instead, then that
suggests that something isn’t right with the GCM subscription and the push
message isn’t getting sent to Chrome.
Debugging Service Workers on Chrome for Android
At the moment debugging service workers on Chrome for Android is not obvious. You need to navigate to chrome://inspect, find your device and look for a list item with the name “Worker pid:….” which has the URL of your service worker.
UX for Push Notifications
The Chrome team has been putting together a document of best practices for push notifications UX as well as a document covering some of the edge cases when working with push notifications.
Future of Push Messaging on Chrome and the Open Web
This section goes into a little bit of detail surrounding some of the Chrome specific parts of this implementation that you should be aware of and how it will differ from other browser implementations.
Web Push Protocol and Endpoints
The beauty of the Push API standard is that you should be able to take the endpoint, pass it to your server and send push messages by implementing the Web Push Protocol.
The Web Push Protocol is a new standard which push providers can implement, allowing developers to not have to worry about who the push provider is. The idea is that this avoids the need to sign up for API keys and send specially formatted data, like you have to with GCM.
The end goal is to move away from requiring these Chrome / GCM specific steps and to move to using the Web Push Protocol with Chrome and GCM.
Until then, you need to detect the endpoint “https://android.googleapis.com/gcm/send” and handle it separately from other endpoints, i.e. format the payload data in a specific way and add the Authorization key.
How to Implement the Web Push Protocol?
At the moment there is no push service which implements the latest version of the Web Push Protocol, meaning there is no sample to give on how to send a push message on your server for anything other than GCM.
FAQs
Where are the specs?
- https://slightlyoff.github.io/ServiceWorker/spec/service_worker/
- https://w3c.github.io/push-api/
- https://notifications.spec.whatwg.org/
Can I prevent duplicate notifications if my web presence has multiple origins, or if I have both a web and native presence?
There isn’t a solution to this at the moment, but you can follow progress on Chromium.
The ideal scenario would be to have some kind of ID for a users device and then on the server side match up the native app and web app subscription ID’s and decide which one to send a push message to. You could do this via screen size, device model, sharing a generated key between the web app and native app, but each approach has pro’s and con’s.
Why do I need a gcm_sender_id?
This is required so that Chrome can make use of the Google Cloud Messaging (GCM) API. The goal is to use the Web Push Protocol when the standard is finalised and GCM can support it.
Why not use Web Sockets or Server-Sent Events (EventSource)?
The advantage of using push messages is that even if your page is closed, your service worker will be woken up and be able to show a notification. Web Sockets and EventSource have their connection closed when the page or browser is closed.
What if I don’t need background event delivery?
If you don’t need background delivery then Web Sockets are a great option.
When can I use push without showing notifications (i.e. silent background push)?
There is no timeline for when this will be available yet, but there is an intent to implement background sync and while it’s not decided or spec’d, there is some discussion of enabling silent push with background sync.
Why does this require HTTPS? How do I work around this during development?
Service workers require secure origins to ensure that the service worker script is from the intended origin and hasn’t come about from a man-in-the-middle attack. Currently, that means using HTTPS on live sites, though localhost will work during development.
What does browser support look like?
At the moment Chrome is the only browser to implement this standard, but Mozilla have begun work on implementing the Push API and you can track their Notification implementation here.
Can I remove a notification after a certain time period?
At the moment this isn’t possible, but as of Chrome 44 you can get a list of currently visible notifications and perform actions on them accordingly. If you have a use case to set an expiration for notification after it’s displayed, we’d love to know what that is, so please add a comment and we’ll pass it back to the Chrome team.
If you only need to stop a push notification from being sent to the user after a certain time period, and don’t care how long the notification stays visible, then you can use GCM’s time to live (ttl) parameter, learn more here.
What are the limitations of push messaging in Chrome?
There are a few limitations outlined in this post:
- There is a range of changes from the initial version in Chrome 42 to Chrome 44 (See the next question for more info).
- You can’t send a payload with a push message.
- Chrome’s usage of GCM as a push service creates a number of proprietary requirements. We’re working together to see if some of these can be lifted in the future.
- You have to show a notification when you receive a push message.
- Chrome on desktop has the caveat that if Chrome isn’t running, push messages won’t be received. This differs from Chrome OS and Android where push messages will always be received. This is something we hope to resolve in the future.
What changes exist in the Push API since Chrome 42
- In Chrome 43+, you can open any URL with clients.openWindow(), however in Chrome 42 you could only open URL on the same origin
- In Chrome 44 Notification.data and Notification.get() were implemented. The lack of Notification.data required the use of IndexDB or hacks to get around it and there is no alternative for Notification.get() before Chrome version 44.
- In Chrome 42 the PushSubscription object had a subscriptionId variable on it. In Chrome 44+, the subscriptionId (a.k.a the GCM registration ID), is appended to the PushSubscription.endpoint. In Chrome 44 a warning is shown but subscriptionId is still in the PushSubscription object and in Chrome 45 the subscriptionId variable will be removed.
- In Chrome 42 and 43 you needed to include ‘gcm_user_visible: true’ in your
web app manifest. In Chrome 44 this is no longer needed but you need to pass
in ‘userVisibleOnly’ as an option to the subscribe method, like so:
subscribe({userVisibleOnly: true})
Shouldn’t we be using the Permissions API?
The
Permission API was added to Chrome
in version 43 and you can learn more about the API in this article. For future proofing your
app you should use the Permission API and it’s onchange
event makes managing
state much easier, however you need to account for browsers which may not support
the Permission API but implement the Push API.
What if a notification is out of date by the time the users device received the push?
You always have to show a notification when you receive a push message. In the scenario where you want to send a notification but it’s only useful for a certain period time, you can use the ‘time_to_live’ parameter on GCM so that GCM won’t send the push message if it passes the expiry time.
More details can be found here.
What happens if I send 10 push messages but only want the device to receive one?
GCM has a ‘collapse_key’ parameter you can use to tell GCM to replace any pending message which has the same ‘collapse_key’, with the new message.